Josh couldn’t make it this week. My USB headset broke and my backup evidently has a white noise generator built into it. I did the editing. We forgot to do the mailbag segment. So basically, this episode features the usual level of polish and professionalism you’ve come to expect from us. Enjoy!
Also! We we be doing a hangout on Thursday, April 25 at 7pm Eastern Time. (Which works out to midnight on Friday morning, GMT.) I’ll post links and give a heads-up when the show is ready to go live.
00:30 What’s Everyone Playing?
Shamus is playing Thief 2 and Thief 3.
Rutskarn has played 30 Flights of Loving
And then we spend several minutes talking about Minecraft mods because I wasn’t sure if people wanted to talk about Minecraft mods.
23:00 It’s the triumphant return of “Bad SimCity News of the week”! You can get free SimCity DLC by buying specially-marked boxes of toothpaste or whatever. At least it’s not Doritos and Mountain Dew this time.
33:20 The developer of the MMO Salem creates a definition of the word “game”. Shocking turn: He crafts a definition specifically to favor things he likes and exclude things he doesn’t.
During the discussion, I brought up Realm of the Mad God, which was the basis for the recent Spoiler Warning joke title Realm of the Bad Dog, which nobody noticed. Alas. Also we discussed (and made fun of) Peter Molyneux’s Curiosity – What’s Inside the Cube?
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
Two minutes of fun at the expense of a badly-run theme park.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.