Why is it that everyone seems to know who Corvo is when he’s sneaking around in disguise? First Martin figures it out in half a second, not only that the creepy assassin in the skull mask that just choked/shot/stabbed/blew up the heckling guard is not here to kill him but to free him, but he also identifies exactly who the creepy assassin in the skull mask is. And now we have this guy at the party, who calls you on being the creepy assassin in the skull mask while in disguise as the creepy assassin in the skull mask…
Okay, I suppose there’s no complaining about that one. Still, it would have perhaps been more interesting if, somewhere along the line, someone mentioned that, yeah, basically all the nobles know that Pendleton and Havelock have some ace-in-the-hole super assassin they’ve been using to cause mayhem and further their agenda. But at this point, nobody’s going to dare call them on it for fear of starting a civil war, what with all the power the two have accrued.
Also, true story, I was talking to Shamus about this week’s episodes earlier, and he said, absolutely seriously, “I don’t remember this week being silly at all.”
No Shamus. Not silly.
Not one bit.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Joker's Last Laugh
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?