We talked about running a tabletop game in this episode, which means I’ve paid the topic my annual lip service and can therefore go on calling this site “Twenty Sided” with a straight face. So that’s our obligation to tabletop coverage for this year. Tune in next year when, in a moment of distraction, I mention that I’m using my D&D 3.5 manual to prop up a crooked table leg.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
A programming project where I set out to make a gigantic and complex world from simple data.
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?