It's the 1st episode. Of Spoiler Warning season 2. Playing Fallout 3. And suddenly Spoiler Warning is transformed into the show we know and tolerate today. Okay, this episode began a bit wobbly, but by the end we’d settled into the now-familiar rhythm.
I don’t know if it was Randy leaving the show, Josh taking over as player, our accumulated experience, or the addition of Rutkarn, but this show feels more like our current episodes than the ones directly preceding it.
I’m really glad to see these episodes again. Happy nuke year!
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?