It's the 1st episode. Of Spoiler Warning season 2. Playing Fallout 3. And suddenly Spoiler Warning is transformed into the show we know and tolerate today. Okay, this episode began a bit wobbly, but by the end we’d settled into the now-familiar rhythm.
I don’t know if it was Randy leaving the show, Josh taking over as player, our accumulated experience, or the addition of Rutkarn, but this show feels more like our current episodes than the ones directly preceding it.
I’m really glad to see these episodes again. Happy nuke year!
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
A programming project where I set out to make a gigantic and complex world from simple data.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.