At five minutes into the episode, Josh and I both deliberately keep quiet while an NPC talks? At length? Who are these people? These impostors aren’t the Spoiler Warning crew I know!
This is my favorite part of the game. The meeting with Vigil is pretty much the heart of the Mass Effect 1 experience for me. I think most people cite the meeting with Sovereign as the big turning point in the game, but this meeting with Vigil is the part where the game really hooked me.
What would it be like for a newcomer to play the games in reverse order, I wonder? Both the first and last games have an encounter with an “oracle” of sorts, and both moments use the same musical cues. Here at the end of the reverse-playthrough we have a meeting with Vigil the shapeless construct, missing his Jamaican accent, who doesn’t seem to know anything about the catalyst, and is surrounded by statues of clearly non-Prothean beings. And where the hell is Cerberus? Nobody even mentions TIM at all! Why is Liara such a child all of a sudden? Why don’t my guns need bullets now? THIS GAME SUCKS!
Actually, if the comments I see are any indication, the backwards player won’t ever reach this point: They’ll be driven off by the mushy combat mechanics before they ever assume direct control of the Normandy from Anderson.
Anyway, great moment. Loved the voice work of David Shaughnessy as Vigil.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
A programming project where I set out to make a gigantic and complex world from simple data.
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.