Episode 16, wherein we forget to turn off the push-to-talk sound and thus have an entire episode punctuated with bip-bup noises. We fail at Spoiler Warning-ing.
Kirrahe is definitely the go-to guy for line-holding. If you have a line that you need firmly held, put Kirrahe on it. He’ll hold that line so hard you’ll forget what it looked like before he began holding it.
It’s kind of interesting how much dead air we have in these episodes. These days we struggle to keep from talking over each other, but back in 2010 we were content to let a couple of minutes of gameplay roll by without saying anything.
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.