Here is a comic that’s kind of related to today’s episode: Life is Short, Terrain Hard.
Now that we’ve absorbed Mass Effect 3, we know that this Luna encounter is where EDI was created. She went nuts, we destroyed her, Cerberus salvaged her and stuck her into the Normandy 2, and then in the last game she was downloaded into TIM’s second-hand sexbot.
I have to say, that really does sound like a Cerberus plan: A rogue AI tried to kill everyone, so we’ll put that AI into the most advanced ship in the galaxy. As opposed to just designing an AI from scratch that doesn’t have a bunch of known “KILL ALL HUMANS” bugs. It’s a miracle the Normandy 2 didn’t end up as another failed Cerberus base, filled with bloodthirsty killbots and dead civilians.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
The Strange Evolution of OpenGL
Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.
The Best of 2016
My picks for what was important, awesome, or worth talking about in 2016.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
C++ is a wonderful language for making horrible code.