I still consider myself to be under the restrictions of the challenge mode declared in this episode, which means… I basically can’t say anything about this. I had no idea what would happen when I declared challenge mode here. Would the show go silent? Would we praise trivial silly things? Go off-topic? Grunt and curse under the strain of rage?
As it turned out, the show just got very awkward and lame. So, not as funny as I expected. I’d wanted to avoid having a solid twenty-minute block of pure bile. Then again, anyone still watching this season by this point is probably here for exactly that.
I leave it to you: How many things here strike you as wrong, unsatisfying, frustrating, awkward, arbitrary, or emotionally flat?
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?