So the question posed in the episode: If Mass Effect 3 was a stand alone game – or, if it’s easier to imagine, if it was your first encounter with Mass Effect – would you think of it any differently. Would people call it, “A really smart shooter”? Would people praise it for bringing dialog and characterization to a genre where it’s mostly mute dudes having orders shouted at them?
I find it hard to squint in such a way that I can see that particular hypothetical, but my guess is that I’d be giving this game a lot more praise.
This is not to say that we should excuse the lack of payoff or thematic cohesion. It’s just an interesting thing to note.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.