Ok, I need to straighten this out. I keep hearing about how 2kGames “removed the DRM from BioShock”. Kotaku, and others keep repeating this. Just to be clear: 2kGames has not removed the DRM at all. SecuROM is still there. The need for online activation is still there. All they have done is allow you to install as many times as you want. Big deal.
This is not something to cheer about. What they have announced here is that they aren’t going to remove the DRM. They have, in fact, announced that they are keeping this septic idiocy, forever.
There is a version of the game available that doesn’t have SecuROM or online activation. It’s the version the pirates put out, months ago. I was really hoping they would keep their word and remove the need for online activation, because I really wanted to pay them money and play the game.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Please Help I Can’t Stop Playing Cities: Skylines
What makes this borderline indie title so much better than the AAA juggernauts that came before?
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.