When you meet the kidnapper, it shows him drop a flare and seem to wipe out a bunch of Taken at once. This led me to the incorrect conclusion that flares = grenades. This came back to bite me when you’re supposed to hold them off. I was using them all wrong. I kept throwing them down, trying to figure out why the flares weren’t killing my foes like I expected. Do I need to be closer? Do I need them to cluster up more? Then when the guy told me to hold them off, I’d already run out. Oops.
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How did this game avoid all the usual stupidity that ruins remakes of classic titles?
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My picks for what was important, awesome, or worth talking about in 2016.
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Why Google sucks, and what made me switch to crowdfunding for this site.