- Call Dan an idiot. (No, really. They began their letter to him with the phrase “You are an idiot.”)
- Threaten to sue.
- Demand, more or less, that Dan give them back their lunch money and stop picking on them.
The most amusing thing they’ve done so far is demand that Dan stop linking to their promotional materials. I can’t find a permalink on his site, but you can see the post on his main page. (Look for the 19th February 2008 post.) This is, of course, akin to demanding people stop pointing and laughing at your billboard. This is made all the more giggle-inducing by the fact that they demanded that he publicize the thing in the first place.
Anyway, Dan has responded to this foot-stamping according to the ancient traditions: He’s made the thing available on a Torrent, where it will be seeded and shared all over the place by people who would otherwise never have taken an interest. If we’ve learned anything from people trying to sue the internet, it’s that the quickest way to get lots of links is to threaten to sue somebody for linking you. I just realized that this is a fantastic way to boost your popularity and bring new people to your site. I’m going to try it:
Furthermore, I demand that all websites stop linking to this post, as you are infringing on my right to not be made fun of when making an ass of myself. It is forbidden to link to this post and if you do so I will be forced to take legal action within 48 hours of my lawyer sobering up after I bail him out of the drunk tank. Again.
I should have thought of this ages ago. I’m going to be famous!
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
Bethesda NEVER Understood Fallout
Let's count up the ways in which Bethesda has misunderstood and misused the Fallout property.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.