Yes, Josh is a munchkin. I guess that’s what makes him so… “lovable”?
I’ve been thinking more about the looting compulsion I experienced in this game. I’ve been playing through the game again, so a lot of this is coming back to me. I think I’ve identified a couple of bad spots that led to self-defeating behavior:
- Early in the game, I discovered the LIMB clinic sold Praxis kits for $5,000, and I had less than $2,000 at the time. This sent me a signal: There are level-ups available that you can’t afford. You’re in danger of missing them. The massive gap between what you have ($2k) and what you need ($10k) means you need to be bringing in a lot more money. Thus began the looting compulsion. This continued even after I had enough to buy the Praxis kits, because I never knew when more would show up, how many there would be, or how many the game would “expect” me to have.
- Later we have the long stretch through the Pangu, TYM, the ambush, and the Picus building where we have two different boss-type encounters without encountering a single shop. This sent me another signal: You never know when the next shop will show up, so you should always make sure to dump your inventory to the bare minimum before you go someplace new.
- This led to me making extra shop trips, and caused me to show up to the Malik fight with just a pistol and stunner. No grenades. Which means I didn’t have the means to bring down the robot, which means I really had no way to save Malik.
I’m not complaining that this fight was “too hard” or anything. Unlike the other set-piece encounters, this one gave you some freedom and didn’t feel like a lame cheat. You weren’t railroaded into acting like a dumbass, the bad guys just sucker-punched you. I showed up without the tools to win, and so I didn’t. Really, if I’d actually been playing my character I would have allowed ONE INVENTORY SLOT for holding EMP grenades or some other anti-bot tool.
I just find it interesting that the looting and shop mechanics had this unintended impact on my gameplay, and my attempt to make sure I didn’t miss out on Praxis points resulted in me not having enough murder mojo to save my pilot. I called Josh a munchkin in this episode, but I was being a munchkin in my own awkward way, and it led to my undoing. Well, Malik’s undoing.
And yes, saving her on my current play-through felt pretty good.
We’re not going to get the chance to cover it in the show, but I thought her death was a bit lame. You find her body (in pristine condition) in Tong’s chop shop. You can’t say anything to anyone about it. You don’t tell Pritchard. She’s just there, as a bit of room clutter.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.
Why Google sucks, and what made me switch to crowdfunding for this site.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Shamus Plays LOTRO
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DM of the Rings
Both a celebration and an evisceration of tabletop roleplaying games, by twisting the Lord of the Rings films into a D&D game.