I’m tinkering with the site today, fixing long-standing issues and annoyances. (The bug where dates would sometimes not show at the top of a post should be fixed.) If there’s something broken or odd that you’ve always wanted to see fixed, then now is the time to speak up.
Also: I’m considering, and will probably experiment with, replacing my Google ads with Project Wonderful ads to see how they hold up. From talking to other people, I gather that my site is making a lot less than other sites with similar traffic levels. If that’s because I only have one ad and I keep it away from the content, then so be it. But I want to make sure I’m not just making some obvious mistake or passing up a better deal. So, ads may come and go, or move around, or whatever. Things will settle down once I have enough data to make a decent comparison.
So, heads up, basically. Try not to freak out. Let me know if something looks really wrong.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?