I’m tinkering with the site today, fixing long-standing issues and annoyances. (The bug where dates would sometimes not show at the top of a post should be fixed.) If there’s something broken or odd that you’ve always wanted to see fixed, then now is the time to speak up.
Also: I’m considering, and will probably experiment with, replacing my Google ads with Project Wonderful ads to see how they hold up. From talking to other people, I gather that my site is making a lot less than other sites with similar traffic levels. If that’s because I only have one ad and I keep it away from the content, then so be it. But I want to make sure I’m not just making some obvious mistake or passing up a better deal. So, ads may come and go, or move around, or whatever. Things will settle down once I have enough data to make a decent comparison.
So, heads up, basically. Try not to freak out. Let me know if something looks really wrong.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.