Like I said, the game ended for me last episode, so I didn’t reach this part. At 21 minutes, does the game really make all of your assassination tools impotent so you have to wade in and swordfight? If so, that seems like a really obnoxious decision for a game about ASSASSINATION. Particularly since we just got the pistol. “Here is a new tool. You will find it powerful and useful. Until you need it.” However, I can’t tell from the video. Later on Josh was able to assassinate the guy without any problem.
For those of you who say we complain too much: It’s probably going to get worse before it gets better. If all goes well, AC2 will end next week.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Joker's Last Laugh
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?