I see that Hollywood Writers – a term somewhat akin to Nebraskan Surfers – are apparently going on strike. Cue dramatic music. I hope they do, and I hope it lasts. I want to see if we can tell the difference. The folks who haven’t had an original idea in years are threatening to stop writing? How would we know? (Since they have elected to no longer write, it would be funny if they picketed with blank signs.)
Maybe this is just an excuse to get some time off so they can take part in NaNoWriMo. You can’t deny they need the practice.
A couple of years ago we rented Firefly through Netflix, and we saw how good writing is rewarded: The show gets shown out of order in a moving timeslot and canceled mid-season. We have more sitcoms about wacky, off-beat families than we have televisions in this country, and yet somehow nobody could find room to give Firefly more than thirteen episodes? I now carry a bitter grudge against the industry in general, with a special abhorrence for all the writers who think “sci-fi” means “moody, angst-ridden romance in space”.
I don’t expect the strike to last. The writers won’t have anything to do but sit at home and watch television, and they are sure to crack after a couple of days of that torture.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.