For those of you who have been eager to hear us criticize Valve a bit… your moment has come.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Mass Effect 3 Ending Deconstruction
Did you dislike the ending to the Mass Effect trilogy? Here's my list of where it failed logically, thematically, and tonally.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.