I know Dead Space is a popular game, so before people jump on us about how we “hate” Dead Space, I should clarify:
I enjoyed Dead Space 2. The gameplay was fun, but the atmosphere was often undercut by heavy-handedness and a complete lack of pacing. In the opening cutscene, before you’re even given control of your character, the game gives you a close-up, full-on view of a monster roaring in your face. It feels like too much, too soon, with too little reason to care. By blending the exposition and tutorials with a slow-building threat they could have made something far, far more powerful.
Also, I simply refuse to believe that Josh grabbed a flaming barrel with the gravity gun and survived the subsequent detonation. I’ve made that same mistake a few times, with a 100% fatality rate.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Resident Evil 4
Who is this imbecile and why is he wandering around Europe unsupervised?
Why I Hated Resident Evil 4
Ever wonder how seemingly sane people can hate popular games? It can happen!
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.