Occasionally I get emails from people expressing interest in playing D&D. I’m pretty flattered that they would come to me for advice. Being well-connected to the hobby and being able to make fun of the hobby are two different things, and I have much more of the latter. I feel bad that I can’t help people more, particularly since many of them decided to try out roleplaying based on what they read here at the site.
The Fear the Boot podcast tackles this very subject this week. They are talking about gamers who have lost their existing group, but their advice works just as well for newcomers. I also stand by advice I gave a long time ago: Buy the two core D&D rulebooks – the Dungeon Master’s Guide and the Player’s Handbook. Give them a read, and have a friend roll up a character “just to help you practice”. The dice are very appealing and the process of making up a character is a lot of fun. They are very likely to become hooked right then.
C++ is a wonderful language for making horrible code.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?