I thought I’d end the week with another snapshot of how things are going. Yes, I’ll have a post detailing the trees and sky and how they were made, but in the meantime here’s some shiny things to distract you.
Note that I didn’t bunny-hop my way through this demo. If you’re used to Spoiler Warning you may need to shake your monitor up and down to avoid the nausea associated with smooth, non-hopping movement.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
Video Compression Gone Wrong
How does image compression work, and why does it create those ugly spots all over some videos and not others?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.