I thought I’d end the week with another snapshot of how things are going. Yes, I’ll have a post detailing the trees and sky and how they were made, but in the meantime here’s some shiny things to distract you.
Note that I didn’t bunny-hop my way through this demo. If you’re used to Spoiler Warning you may need to shake your monitor up and down to avoid the nausea associated with smooth, non-hopping movement.
How to Forum
Dear people of the internet: Please stop doing these horrible idiotic things when you talk to each other.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.