I thought I’d end the week with another snapshot of how things are going. Yes, I’ll have a post detailing the trees and sky and how they were made, but in the meantime here’s some shiny things to distract you.
Note that I didn’t bunny-hop my way through this demo. If you’re used to Spoiler Warning you may need to shake your monitor up and down to avoid the nausea associated with smooth, non-hopping movement.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
A screencap comic that poked fun at videogames and the industry. The comic has ended, but there's plenty of archives for you to binge on.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Middle Ages
Would you have survived in the middle ages?
A programming project where I set out to make a gigantic and complex world from simple data.