Yeah, yeah. We got the bonnet.
I feel like one of the boys should be making this post since they are soooo much more concerned about clothing than I am. I spend about five minutes tops on the character creation screen and even less time caring what my character is wearing. Meanwhile, the Spoiler Warning boys spend like twenty minutes on average making their character look pretty from the get-go. Just imagine Josh holding two bonnets up in a mirror saying, “This one? Or thiisss one?” for six hours and you have a good idea of what playing Guild Wars with him is like.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.
Blistering Stupidity of Fallout 3
Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.