Yeah, yeah. We got the bonnet.
I feel like one of the boys should be making this post since they are soooo much more concerned about clothing than I am. I spend about five minutes tops on the character creation screen and even less time caring what my character is wearing. Meanwhile, the Spoiler Warning boys spend like twenty minutes on average making their character look pretty from the get-go. Just imagine Josh holding two bonnets up in a mirror saying, “This one? Or thiisss one?” for six hours and you have a good idea of what playing Guild Wars with him is like.
Internet News is All Wrong
Why is internet news so bad, why do people prefer celebrity fluff, and how could it be made better?
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.