Full disclosure: This episode was recorded over a week ago. We got to the end of our usual four-episode session, but we were right in the middle of blowing up the Geth base. We couldn’t save the game and so we decided to roll forward and do the first episode of the next week. We were all a little tired and so we wound up with what you have here: Fifteen minutes of disjointed events, loveless angst, confusion, slurred speech, and bone-headed mistakes. For example, at about the three minute mark I talk about the feud between “Jack and Samara”, when I should have said “Jack and Miranda”.
The whole thing with the entire team getting on the shuttle was another great example of the clumsy writing that clings to the main plot of this game. Really, it’s not that hard to come up with a reasonable justification for this. To have the whole team pack up and fly away with no clear destination or goal is just lazy. It’s like starting a sentence and then not even bothering to
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Was it a Hack?
A big chunk of the internet went down in October of 2016. What happened? Was it a hack?