This game is the Jekyll & Hyde of storytelling. Last episode was Commander Shepard vs. Common Sense. Now we’re meeting a Geth and visiting the Migrant Fleet. With a Geth.
I was actually very sorry when our session ended this week, because I wanted to keep going with this mission.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.