Hey, I made a homepage for Spoiler Warning. That’s just so that I have a handy place to link when I introduce people to the show. Right now I usually link them to the first episode of the latest series, which isn’t nearly as informative as a page with the premise and list of seasons. So there’s that. It’s not particularly well designed. No RSS feed or any fancy stuff. It’s ugly. But you know the old adage: “Release first, finish second”. That’s not an addage? Hmph. Could have fooled me.
Anyway, if you’re passing along links to your friends, this link is the one to give them http://www.shamusyoung.com/spoilerwarning/
Also, big thanks to the artist who made the Spoiler Warning fan art. (Which you can see I’ve made the official logo for season 4.) Now to reveal what a complete amateur I am, I lost the name of the artist and the link to the original. (I can’t remember if it was sent via email, or in the comments, and I don’t remember when.) So, I suck and I fail at blogging. But how about that fan art, huh?
EDIT: The fan art was by Pure Pareidolia. See the original.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
C++ is a wonderful language for making horrible code.
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.