This episode marks the return of the ever popular “episode long shooting sequence interspersed by tiny segments of largely irrelevant dialogue set against long, narrow corridors” segment.
To be honest, this is something that’s grated on me a little bit. For large portions of the game, I often find myself thinking of the game more as a plain old shooter rather than a “RPG Shooter.” It certainly feels like there’s more combat in this game than in the first one – and I don’t know if it’s just because I’m playing this game right now and haven’t played Mass Effect in over a year or if there is actually less “RPG stuff” and more “shooter stuff” – but it’s been bugging me all the same as we’ve progressed through the game.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.