Shamus went to bed early (or late, or something – he shifts his waking hours so often I’m not even sure he can keep track of it) so Uncle Josh is here again to post the episode this morning.
Despite the implication I make with the title and description of this episode, I actually don’t think Samara’s a bad character. She’s certainly more interesting than… well, basically anyone who works for Cerberus at the very least. And she has the second- or third-best loyalty mission in the game.
The real problem I have with her is that her “code” really is, quite literally, Lawful Stupidity codified. “My code does not allow me to be detained, so if you attempt to hold me for longer than 24 hours I’ll kill you. Even though you’re a cop. And trying to stop me from killing all of your suspects in this investigation. And you don’t actually want to hold me anyway.”
I don’t care what hoops the BioWare writers jump through to try to justify this attitude as “good” or “noble” or, and this is the kicker, “just.” I just can’t get over this point – the writers are asking us to respect someone who follows a strict moral code to the letter when that moral code says to kill everyone that acts contrary to your moral code. How can that possibly be considered a good thing? It just doesn’t work in any universe that is actually trying to make sense.
Which apparently isn’t Mass Effect 2 so I guess that’s perfectly fine.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Lost Laughs in Leisure Suit Larry
Why was this classic adventure game so funny in the 80's, and why did it stop being funny?
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?