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	<title>Comments on: Borderlands: The Gun Lottery</title>
	<atom:link href="http://www.shamusyoung.com/twentysidedtale/?feed=rss2&#038;p=6079" rel="self" type="application/rss+xml" />
	<link>http://www.shamusyoung.com/twentysidedtale/?p=6079</link>
	<description>Dork is the new cool</description>
	<lastBuildDate>Thu, 09 Sep 2010 09:03:50 +0000</lastBuildDate>
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		<title>By: noshi</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=2#comment-153831</link>
		<dc:creator>noshi</dc:creator>
		<pubDate>Thu, 27 May 2010 04:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-153831</guid>
		<description>The hitboxes are not &quot;wonky&quot;. The bullet velocity engine is owning you. Guns don&#039;t hit like CS:S. They hit more like Battlefield 2. You have to lead (due to bullet velocity) and even then the AI erratic movement will screw you over.

Sniping to HS is a gamble because no gun short of one specific one hits PRECISELY the center of the crosshair. You are far better off with a semiautomatic sniper rifle than one of those Jakobs abominations and doing multiple body shots. They also double as overpowered short-range &quot;shotguns&quot; especially with ROF enhancers.

Mordecai is the sniper specialist but he is best as a glass cannon. Get a really good 3-burst Combat Rifle and you will quickly notice his advantage if you can kill enemies quickly to enable his &quot;on-kill&quot; skills. You want to snipe? Use 3-burst Combat Rifle weapons. Snipers can kill very quick at point blank.</description>
		<content:encoded><![CDATA[<p>The hitboxes are not &#8220;wonky&#8221;. The bullet velocity engine is owning you. Guns don&#8217;t hit like CS:S. They hit more like Battlefield 2. You have to lead (due to bullet velocity) and even then the AI erratic movement will screw you over.</p>
<p>Sniping to HS is a gamble because no gun short of one specific one hits PRECISELY the center of the crosshair. You are far better off with a semiautomatic sniper rifle than one of those Jakobs abominations and doing multiple body shots. They also double as overpowered short-range &#8220;shotguns&#8221; especially with ROF enhancers.</p>
<p>Mordecai is the sniper specialist but he is best as a glass cannon. Get a really good 3-burst Combat Rifle and you will quickly notice his advantage if you can kill enemies quickly to enable his &#8220;on-kill&#8221; skills. You want to snipe? Use 3-burst Combat Rifle weapons. Snipers can kill very quick at point blank.</p>
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		<title>By: Austin</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=1#comment-152887</link>
		<dc:creator>Austin</dc:creator>
		<pubDate>Mon, 17 May 2010 17:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-152887</guid>
		<description>i&#039;ve got this game 2 days ago, hit level 23 and still want to keep going with roland because i found a combat rifle that 2 shot the mothrakk at level 17.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve got this game 2 days ago, hit level 23 and still want to keep going with roland because i found a combat rifle that 2 shot the mothrakk at level 17.</p>
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		<title>By: RubicantX</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=2#comment-148178</link>
		<dc:creator>RubicantX</dc:creator>
		<pubDate>Mon, 22 Mar 2010 21:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-148178</guid>
		<description>When I bought the game one or two months ago I didn&#039;t have any of the &quot;no reg&quot; issues with snipers or rockets. I bought it months after you did and downloaded whatever was the latest patch at the time.

For me sniper rifle rounds always seemed to go &quot;where they should&quot; taking that (me sucking at FPS&#039;s) into consideration, plus adding the gun sway even when the mouse was still, then adding in enemy movement (they still bob their heads around a bit even when their feet are still) and then add, on top of all that, the guns (in)accuracy and you have Murphy&#039;s Law waiting to happen. (&lt;-Spelling?)
&quot;Anything bad that CAN happen WILL happen&quot;

My first character in any game that has any classes or dialogue options is always &quot;me&quot; in a differently reality so I, of course, chose the Hunter. The Hunter naturally has abilities that make the guns I would be using anyway more awesome.
My play-style is to sit back very very far from my prey and pop off rounds into their skull and chest before any of them can get into their weapon range or, shudder, get into melee range. I am very cautious in every game.

I state my play-style because I&#039;m about to say something I feel needs a set-up which is this:
Considering the game makes the type of gun you use the most better as it levels up, plus the class abilities to make them even better, I must speculate whether it was not the inherent flaw of the gun type but your own favored FPS play-style rearing its&#039; ugly head and snarling at your logic based (which often gives way to what feels better when it comes to gameplay) decision to use those gun types.

So I guess my real statement/ question is this:
Even though you picked the Hunter class who uses sniper rifles and has those abilities with your logic based &quot;I&#039;m going to play my first time this way&quot;... Was it actually your love of &quot;in-your-face&quot; shotgun play-style that lead to you using them more?

My one seen critical flaw: Getting hit makes your aim go totally off target. I would have made the mechanics that if you still have shields left it would not do this, especially considering how dependent snipers are on minute movements of the mouse. Being able to withstand even one or two hits before the aim became all jacked up would have made it much less frustrating to be a sniper.
But I totally owned all the pre-boss guardians and the end-game boss as well with the shield bypass skill.</description>
		<content:encoded><![CDATA[<p>When I bought the game one or two months ago I didn&#8217;t have any of the &#8220;no reg&#8221; issues with snipers or rockets. I bought it months after you did and downloaded whatever was the latest patch at the time.</p>
<p>For me sniper rifle rounds always seemed to go &#8220;where they should&#8221; taking that (me sucking at FPS&#8217;s) into consideration, plus adding the gun sway even when the mouse was still, then adding in enemy movement (they still bob their heads around a bit even when their feet are still) and then add, on top of all that, the guns (in)accuracy and you have Murphy&#8217;s Law waiting to happen. (&lt;-Spelling?)<br />
&quot;Anything bad that CAN happen WILL happen&quot;</p>
<p>My first character in any game that has any classes or dialogue options is always &quot;me&quot; in a differently reality so I, of course, chose the Hunter. The Hunter naturally has abilities that make the guns I would be using anyway more awesome.<br />
My play-style is to sit back very very far from my prey and pop off rounds into their skull and chest before any of them can get into their weapon range or, shudder, get into melee range. I am very cautious in every game.</p>
<p>I state my play-style because I&#39;m about to say something I feel needs a set-up which is this:<br />
Considering the game makes the type of gun you use the most better as it levels up, plus the class abilities to make them even better, I must speculate whether it was not the inherent flaw of the gun type but your own favored FPS play-style rearing its&#39; ugly head and snarling at your logic based (which often gives way to what feels better when it comes to gameplay) decision to use those gun types.</p>
<p>So I guess my real statement/ question is this:<br />
Even though you picked the Hunter class who uses sniper rifles and has those abilities with your logic based &quot;I&#39;m going to play my first time this way&quot;&#8230; Was it actually your love of &quot;in-your-face&quot; shotgun play-style that lead to you using them more?</p>
<p>My one seen critical flaw: Getting hit makes your aim go totally off target. I would have made the mechanics that if you still have shields left it would not do this, especially considering how dependent snipers are on minute movements of the mouse. Being able to withstand even one or two hits before the aim became all jacked up would have made it much less frustrating to be a sniper.<br />
But I totally owned all the pre-boss guardians and the end-game boss as well with the shield bypass skill.</p>
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		<title>By: boom headshot</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=2#comment-144449</link>
		<dc:creator>boom headshot</dc:creator>
		<pubDate>Tue, 16 Feb 2010 03:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-144449</guid>
		<description>awesome game</description>
		<content:encoded><![CDATA[<p>awesome game</p>
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		<title>By: Zerotime</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=2#comment-138279</link>
		<dc:creator>Zerotime</dc:creator>
		<pubDate>Mon, 07 Dec 2009 14:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-138279</guid>
		<description>MuonDecay: (on the off-chance that this ever gets read) I managed to snag a pretty neat level 13 two-shot electric revolver on my first playthrough with Mordecai, and I was still using it well into Playthrough 2, at like level 38 or something.</description>
		<content:encoded><![CDATA[<p>MuonDecay: (on the off-chance that this ever gets read) I managed to snag a pretty neat level 13 two-shot electric revolver on my first playthrough with Mordecai, and I was still using it well into Playthrough 2, at like level 38 or something.</p>
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		<title>By: llamadal</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=1#comment-138045</link>
		<dc:creator>llamadal</dc:creator>
		<pubDate>Sat, 05 Dec 2009 17:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-138045</guid>
		<description>cant say I agree with the sniper problems, I have a lvl 46 sniper and a lvl 45 soldier and my sniper does a very good amount of damage, sure some shots miss but on the whole if i go for 10 headshots, i will get 7 of them. ive played it patched and unpatched on the pc</description>
		<content:encoded><![CDATA[<p>cant say I agree with the sniper problems, I have a lvl 46 sniper and a lvl 45 soldier and my sniper does a very good amount of damage, sure some shots miss but on the whole if i go for 10 headshots, i will get 7 of them. ive played it patched and unpatched on the pc</p>
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		<title>By: Greg</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=1#comment-136913</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Mon, 23 Nov 2009 12:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-136913</guid>
		<description>No, the game was $US50, which translated to $AU53. My displeasure is because it&#039;s been &quot;discounted&quot; to about 1 and a half times what it cost before.</description>
		<content:encoded><![CDATA[<p>No, the game was $US50, which translated to $AU53. My displeasure is because it&#8217;s been &#8220;discounted&#8221; to about 1 and a half times what it cost before.</p>
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		<title>By: Nick</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=6079&#038;cpage=1#comment-136906</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 23 Nov 2009 06:48:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=6079#comment-136906</guid>
		<description>&lt;blockquote&gt;&quot;Unfortunately due to an internal error, Borderlands was briefly available for download on Steam for Australian users at an incorrect price. We have since reposted the game for the discounted price of AU$79.95 and apologise for the inconvenience.&quot;

Yeah, the discounted price is half again what the original price was.&lt;/blockquote&gt;
The game was AU$160?? It seems that publishers have digital distribution down to a fine art. I can&#039;t believe that people actually bought it at that price.</description>
		<content:encoded><![CDATA[<blockquote><p>&#8220;Unfortunately due to an internal error, Borderlands was briefly available for download on Steam for Australian users at an incorrect price. We have since reposted the game for the discounted price of AU$79.95 and apologise for the inconvenience.&#8221;</p>
<p>Yeah, the discounted price is half again what the original price was.</p></blockquote>
<p>The game was AU$160?? It seems that publishers have digital distribution down to a fine art. I can&#8217;t believe that people actually bought it at that price.</p>
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