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	<title>Comments on: Borderlands: Multiplayer Madness</title>
	<atom:link href="http://www.shamusyoung.com/twentysidedtale/?feed=rss2&#038;p=5741" rel="self" type="application/rss+xml" />
	<link>http://www.shamusyoung.com/twentysidedtale/?p=5741</link>
	<description>Dork is the new cool</description>
	<lastBuildDate>Thu, 09 Sep 2010 09:03:50 +0000</lastBuildDate>
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		<title>By: Dagon</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-166762</link>
		<dc:creator>Dagon</dc:creator>
		<pubDate>Wed, 08 Sep 2010 19:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-166762</guid>
		<description>ps: im on ps3 pc nubs
u got the WORST bargain
GT:DrosHyrozan   Always looking for a sale

ps shamus: if u could get you bigot head out of your ass youd use this opportunity to have a forum to contribute to the fanbase rather than bash a perfectly good rps(even though i play it like an MMO)</description>
		<content:encoded><![CDATA[<p>ps: im on ps3 pc nubs<br />
u got the WORST bargain<br />
GT:DrosHyrozan   Always looking for a sale</p>
<p>ps shamus: if u could get you bigot head out of your ass youd use this opportunity to have a forum to contribute to the fanbase rather than bash a perfectly good rps(even though i play it like an MMO)</p>
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		<title>By: JoshR</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-145915</link>
		<dc:creator>JoshR</dc:creator>
		<pubDate>Mon, 01 Mar 2010 02:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-145915</guid>
		<description>I bought this and have had quite a lot of fun with the single player.
Had a mate who I saw play it a lot before I even picked it up, but as soon as I saw gamespy I didn&#039;t even bother trying to set it up. Couldn&#039;t work it ten years ago, won&#039;t try now.
It may be a fun game in multiplayer, likely I&#039;ll never know.
Still, for me, the single player was varied enough to make up for the lack of story, not that I finished it, may do so when I&#039;ve fixed my pc.</description>
		<content:encoded><![CDATA[<p>I bought this and have had quite a lot of fun with the single player.<br />
Had a mate who I saw play it a lot before I even picked it up, but as soon as I saw gamespy I didn&#8217;t even bother trying to set it up. Couldn&#8217;t work it ten years ago, won&#8217;t try now.<br />
It may be a fun game in multiplayer, likely I&#8217;ll never know.<br />
Still, for me, the single player was varied enough to make up for the lack of story, not that I finished it, may do so when I&#8217;ve fixed my pc.</p>
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		<title>By: Bill101</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-140464</link>
		<dc:creator>Bill101</dc:creator>
		<pubDate>Sun, 10 Jan 2010 18:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-140464</guid>
		<description>I still can not get the multiplayer to work even after going through all the port forwarding. I really wish I would have just got this for xbox at this point.</description>
		<content:encoded><![CDATA[<p>I still can not get the multiplayer to work even after going through all the port forwarding. I really wish I would have just got this for xbox at this point.</p>
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		<title>By: TyReLL820</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-138217</link>
		<dc:creator>TyReLL820</dc:creator>
		<pubDate>Mon, 07 Dec 2009 03:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-138217</guid>
		<description>Lupis42:  Yes, same problem.  NEVER had success hosting an online game or joining a friend&#039;s online game.  I&#039;ve tried with 2 different friends and each of us logging in from 2 different places.  I have a FreeBSD firewall that I have full control over.  Port Forwarding does nothing.  I even did a TCPdump to view the traffic while a friend was trying to connect.  Nothing was even coming in (related to those ports).  I don&#039;t know where the blame is....it seems SOME people are able to use this with no problems.  Maybe some ISPs block the ports Gamespy uses?  I don&#039;t know, but I really hope it gets fixed soon because multiplayer is a BLAST in this game!.I have only been able to play 2 player using a VPN connection and doing LAN game.</description>
		<content:encoded><![CDATA[<p>Lupis42:  Yes, same problem.  NEVER had success hosting an online game or joining a friend&#8217;s online game.  I&#8217;ve tried with 2 different friends and each of us logging in from 2 different places.  I have a FreeBSD firewall that I have full control over.  Port Forwarding does nothing.  I even did a TCPdump to view the traffic while a friend was trying to connect.  Nothing was even coming in (related to those ports).  I don&#8217;t know where the blame is&#8230;.it seems SOME people are able to use this with no problems.  Maybe some ISPs block the ports Gamespy uses?  I don&#8217;t know, but I really hope it gets fixed soon because multiplayer is a BLAST in this game!.I have only been able to play 2 player using a VPN connection and doing LAN game.</p>
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		<title>By: Lupis42</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-138015</link>
		<dc:creator>Lupis42</dc:creator>
		<pubDate>Sat, 05 Dec 2009 05:37:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-138015</guid>
		<description>I still have yet to successfully play a private game...
I can connect to public games, and so can my friends.  We&#039;ve forwarded the ports.  But not one of us can host a game that anyone else can connect to for some reason.  Anyone else seen this?</description>
		<content:encoded><![CDATA[<p>I still have yet to successfully play a private game&#8230;<br />
I can connect to public games, and so can my friends.  We&#8217;ve forwarded the ports.  But not one of us can host a game that anyone else can connect to for some reason.  Anyone else seen this?</p>
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		<title>By: Aeka</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-137568</link>
		<dc:creator>Aeka</dc:creator>
		<pubDate>Wed, 02 Dec 2009 04:45:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-137568</guid>
		<description>This game, along with many other games suffer Consolitous and it feels like s step into the 90&#039;s every time.</description>
		<content:encoded><![CDATA[<p>This game, along with many other games suffer Consolitous and it feels like s step into the 90&#8242;s every time.</p>
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		<title>By: Davie</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-136649</link>
		<dc:creator>Davie</dc:creator>
		<pubDate>Thu, 19 Nov 2009 05:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-136649</guid>
		<description>For the most part, I wouldn&#039;t mind that much.  I wouldn&#039;t mind using Gamespy, or not having a push-to-talk key, or even not having a proper lobby.  It&#039;s the goddamn port forwarding that gets to me.  
  I have never encountered a multiplayer game before that required anything more from the player than to allow it over Windows Firewall.  This whole port forwarding nonsense--setting up a static IP address, connecting to your router&#039;s webpage or whatever--it&#039;s all ridiculous and should really be handled by the game.  Also, the site Gearbox suggests to go to for help is barely useful--It gives some very vague instructions with a lot of &quot;gee I don&#039;t know sorry.&quot;  Then it tries to charge you $30 for a program that will do it for you.  
Basically, it&#039;s very unprofessional and obnoxious of the developers to make PC users go through all of this.  I do very much hope that Gearbox at least automates the port forwarding in a patch.  Way to alienate a third of your playerbase, guys!</description>
		<content:encoded><![CDATA[<p>For the most part, I wouldn&#8217;t mind that much.  I wouldn&#8217;t mind using Gamespy, or not having a push-to-talk key, or even not having a proper lobby.  It&#8217;s the goddamn port forwarding that gets to me.<br />
  I have never encountered a multiplayer game before that required anything more from the player than to allow it over Windows Firewall.  This whole port forwarding nonsense&#8211;setting up a static IP address, connecting to your router&#8217;s webpage or whatever&#8211;it&#8217;s all ridiculous and should really be handled by the game.  Also, the site Gearbox suggests to go to for help is barely useful&#8211;It gives some very vague instructions with a lot of &#8220;gee I don&#8217;t know sorry.&#8221;  Then it tries to charge you $30 for a program that will do it for you.<br />
Basically, it&#8217;s very unprofessional and obnoxious of the developers to make PC users go through all of this.  I do very much hope that Gearbox at least automates the port forwarding in a patch.  Way to alienate a third of your playerbase, guys!</p>
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		<title>By: HeroOfHyla</title>
		<link>http://www.shamusyoung.com/twentysidedtale/?p=5741&#038;cpage=2#comment-135571</link>
		<dc:creator>HeroOfHyla</dc:creator>
		<pubDate>Fri, 06 Nov 2009 15:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.shamusyoung.com/twentysidedtale/?p=5741#comment-135571</guid>
		<description>I haven&#039;t played Borderlands, but I assumed that most games still needed port forwarding nowadays. I figured that was why no one ever seems to be able to join the games I create on stuff. 

I have been messing around with making multiplayer games using Game Maker 7 and 39dll, and I just figured that everyon knows that you generally have to port forward when using a router.

What games don&#039;t require port forwarding for the host?

Also, in &quot;port forward,&quot; which is the verb? Are you porting forward or forwarding your port?</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played Borderlands, but I assumed that most games still needed port forwarding nowadays. I figured that was why no one ever seems to be able to join the games I create on stuff. </p>
<p>I have been messing around with making multiplayer games using Game Maker 7 and 39dll, and I just figured that everyon knows that you generally have to port forward when using a router.</p>
<p>What games don&#8217;t require port forwarding for the host?</p>
<p>Also, in &#8220;port forward,&#8221; which is the verb? Are you porting forward or forwarding your port?</p>
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