Strike Suit Zero: Mission 9

 By Shamus Aug 1, 2013 39 comments




Kerbal Space Program: Campaign Mode

 By Shamus Apr 18, 2013 90 comments




Why Am I Doing This Again?

 By Shamus Nov 29, 2012 179 comments




Trusting the System

 By Shamus Oct 24, 2012 201 comments




Errant Signal: An Aimless Diatribe On Fun

 By Shamus Jul 27, 2012 73 comments




Reset Button: Megatextures

 By Shamus Feb 16, 2012 153 comments




Minecraft – Creepier Creepers

 By Shamus Jan 24, 2011 118 comments




Recursive Procedural

 By Shamus Jul 21, 2010 111 comments




The Quicktime Hurdle

 By Shamus Jul 18, 2010 113 comments




Dance Dance Quicktime Event

 By Shamus Jul 4, 2010 85 comments




MMO Population Problems

 By Shamus Dec 30, 2009 62 comments




Descent: The Game That Ruined Me

 By Shamus Nov 12, 2009 108 comments




Fuel: Terrain

 By Shamus Sep 30, 2009 24 comments




Fuel: Roads

 By Shamus Sep 28, 2009 34 comments




FUEL: Defining Procedural

 By Shamus Sep 23, 2009 46 comments




Soldak Asks: Dungeon Crawl Gameplay

 By Shamus Jun 29, 2009 70 comments




Experienced Points: The Final Boss

 By Shamus Feb 13, 2009 48 comments




Experienced Points: Everyone’s Favorite Crutch

 By Shamus Feb 6, 2009 52 comments




The Need for Challenge

 By Shamus Jan 26, 2009 140 comments




Auto-Adjusting Frustration

 By Shamus Jan 15, 2009 120 comments




Interactive Fiction:
Feedback Parser

 By Shamus Nov 5, 2008 41 comments




Phantom of the Arcade

 By Shamus Oct 31, 2008 20 comments




The Right Toy for the Job

 By Shamus Sep 16, 2008 89 comments




The Golden Age of PC Gaming

 By Shamus Sep 5, 2008 172 comments




Games and the Fear of Death

 By Shamus Aug 20, 2008 88 comments




The Survival Sneaker

 By Shamus Aug 18, 2008 105 comments




The Survival of Survival Horror

 By Shamus Aug 6, 2008 75 comments




The Cost of Spectacle

 By Shamus Jul 30, 2008 138 comments




Game Developers at the Beach

 By Shamus Jul 15, 2008 88 comments




Story Ownership

 By Shamus Jul 5, 2008 28 comments




Zero XP

 By Shamus Jun 16, 2008 84 comments




Roundtable:
The Flawed Champion

 By Shamus May 9, 2008 39 comments




Roundtable:
The Tough Guy

 By Shamus Apr 11, 2008 41 comments




User-made AI

 By Shamus Apr 10, 2008 55 comments




Un-Enlightened

 By Shamus Feb 22, 2008 61 comments




Freedom vs. Story

 By Shamus Oct 1, 2007 48 comments




What Makes a Great RPG, Part III

 By Shamus Sep 27, 2007 80 comments




What Makes a Great RPG, Part II

 By Shamus Sep 27, 2007 50 comments




What Makes a Great RPG?

 By Shamus Sep 26, 2007 73 comments




The Perfect Game

 By Shamus Aug 28, 2007 76 comments




Sticks and Stones Demo

 By Shamus Jun 14, 2007 20 comments




GTA: LCS: Grand Theft Railroad

 By Shamus Apr 24, 2007 32 comments




How Hard is this Game?

 By Shamus Apr 21, 2007 55 comments




Morality Modeling

 By Shamus Apr 12, 2007 25 comments




Have Fist, Will Subjugate

 By Shamus Apr 11, 2007 40 comments




Philosophy Fighter

 By Shamus Mar 20, 2007 22 comments




Episodic Content

 By Shamus Mar 6, 2007 28 comments




Videogame Morality & Procedural Content

 By Shamus Feb 28, 2007 10 comments




Competitor vs. Builder

 By Shamus Feb 20, 2007 25 comments




Failure to Communicate

 By Shamus Feb 16, 2007 23 comments




The Tickle Animation

 By Shamus Feb 15, 2007 16 comments




Roundtable:
MMO Games & Social Busywork

 By Shamus Feb 14, 2007 42 comments




The Plot-Driven Door

 By Shamus Feb 12, 2007 55 comments




Cheat Codes

 By Shamus Feb 12, 2007 24 comments




Videogames + Exercise

 By Shamus Feb 6, 2007 53 comments




“Girl” Games

 By Shamus Dec 7, 2006 37 comments




Scope And Scale

 By Shamus Nov 9, 2006 2 comments




Pencil and Paper vs. Pixels

 By Shamus Nov 4, 2006 17 comments




Virtual Villagers & Game Design

 By Shamus Nov 3, 2006 8 comments




Harshing Our Mellow

 By Shamus Sep 27, 2006 8 comments




NPCs and Immersion

 By Shamus Aug 31, 2006 15 comments




Oblivion: Burglar’s paradise

 By Shamus Jul 19, 2006 26 comments




Role Playing Games

 By Shamus Jul 4, 2006 14 comments




Do it again, stupid

 By Shamus Apr 24, 2006 160 comments




Indie Games

 By Shamus Apr 18, 2006 7 comments




Dueling Gameplay

 By Shamus Mar 31, 2006 104 comments




Ping Time

 By Shamus Mar 21, 2006 3 comments




Multiplayer is not for everyone

 By Shamus Mar 10, 2006 7 comments




GTA: Cars and Carnality

 By Shamus Mar 8, 2006 19 comments




From tabletop to desktop

 By Shamus Mar 6, 2006 26 comments




Self-Balancing Gameplay

 By Shamus Mar 1, 2006 41 comments




Surrender, Monkeys!

 By Shamus Feb 28, 2006 12 comments




I know Kung-Fu, Part 2

 By Shamus Feb 11, 2006 25 comments




I know Kung-Fu

 By Shamus Feb 10, 2006 34 comments




Emergent Gameplay

 By Shamus Feb 2, 2006 0 comments