Twelve Years

Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.

 

Dead Island

A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.

 

Spoiler Warning:
Mass Effect

An awkward Let's Play of the Original Mass Effect, before we knew what we were doing. Enjoy terrible audio and long awkward pauses.

 

Mass Effect 3 Ending Deconstruction

Did you dislike the ending to the Mass Effect trilogy? Here's my list of where it failed logically, thematically, and tonally.

 

Playstation 3

What was the problem with the Playstation 3 hardware and why did Sony build it that way?

 

Video Compression Gone Wrong

How does image compression work, and why does it create those ugly spots all over some videos and not others?

 

The Strange Evolution of OpenGL

Sometimes software is engineered. Sometimes it grows organically. And sometimes it's thrown together seemingly at random over two decades.

 

Bad and Wrong Music Lessons

A music lesson for people who know nothing about music, from someone who barely knows anything about music.

 

Project Octant

A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.

 

Artless in Alderaan

People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.